Project Atlantis by Team Poseidon
Wireframe with textures

Wireframe with textures

Wireframe with textures

Wireframe with textures

In Game - Intro

In Game - Intro

In Game - First Interaction with Bomb Fish

In Game - First Interaction with Bomb Fish

In Game - First Elemental Zero fish encounter

In Game - First Elemental Zero fish encounter

In Game - Level 1

In Game - Level 1

In Game - Hubble base

In Game - Hubble base

Project Atlantis by Team Poseidon

I'm happy to share the assets I have made while working on a student game with my team Team Posedian to create the game Project Atlantis. We have been working on this project for a year and a half, putting in 100% with every milestone we reached. I'm so proud of my teammates and me for getting it this far in making a game I'd say we are all proud about. The work you see here is all the assets that I have primarily worked on, giving credit to those who have collaborated in the presentation you see today. On the team, I was 1 of 2 3D character/creature artists. I was in charge of the main character, statues, and about half the fish assets. This project has given me a lot of experience working on a team with multiple disciplines consisting of designers, programmers, audio, and other artists. I have learned the effectiveness of working with other artists to create a cohesive stylized game, where a lot of assets were bounced around from person to person. Making sure that everyone was on the same page and style stayed consistent. Working with this team has given me a lot of perspective on the amount of work it takes to create a game, and stories to tell about my experiences collaborating with all these amazing people!

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